Operation
Flashpoint : Dragon Rising Review

Operation Flashpoint: Dragon Rising is a first person
tactical military game for PC, PlayStation 3 and Xbox
360 developed by British game developer Codemasters.
Codemasters have advertised the game as a tactical
shooter designed to realistically represent modern
infantry combat. It is a follow-up to Bohemia Interactive's
Operation Flashpoint: Cold War Crisis, but was developed
entirely by Codemasters due to a falling out between
the two companies.
It is a very realistic shooter. Ive only played the
first two missions but I have already gotten my impressions
from the game. It has many exciting features such
as free roaming style open warfare missions, drivable
vehicles, 70 weapons in game, all supported by a realistic
ballistics system. Even simple animations such as
reloading a weapon, placing it to the shoulder, and
other combat animations have been motion captured
using soldiers who have been trained to use the equipment
in real life.

I have started the game on normal which is the easiest
difficulty and I would say that is equivalent to veteran
difficulty on MW2 or MW1 because it is a very challenging
experience, after normal it goes experienced then
hardcore (not even gonna try hardcore), after about
3 minutes into it I got shot and the game ended, which
leads me onto the health system, you get shot once
and your pretty much dead unless the bullet just scrapes
your limbs, if so you have about a minute to apply
a field dressing before you lose too much blood and
die. But to fully heal yourself you have to be treated
by a medic.

So same applies for enemies also, you shoot them
their injured and can be healed by enemy medics but
you need to shoot them again to make sure their dead.
If you sprint for too long you hear heart beats and
controller shakes until you take a break, if your
injured you can’t sprint. Weapons are good as I said
above and good selection of equipment, binoculars,
knife, field dressings, c4, etc. Just tried the vehicles
and managed to get into a jeep for 4 seconds and reversed
until it got destroyed by enemy RPG, so very realistic
vehicle damage also and fires burn for a realistic
time as well. There are 50 different land, air and
sea vehicles including helicopters, tanks, boats and
APCs along with a few vehicles/weapons which cannot
be used directly, but which can be called in a support
role, such as fighter jets and artillery.

The visual effects of the game are quite stunning
for example; the game has a terrain draw distance
of 35 kilometers, with vehicles, soldiers and other
objects being culled from render at approximately
1600m. Fire, smoke and dust are simulated based on
effects of each weapon. A 2,000 pound bomb will throw
up dust which will make it difficult to see, and fires
created will burn for some time when set. Although
there is day and night cycle along with weather conditions,
rain won't be included for reasons that are currently
unknown.

The controls for the game are like stepping into
a spaceship, you will need a good few hours to get
used to the basic controls, before you learn the team
commands, etc, which are as complicated as hell. (would
be good If it includes headset compatibility in future
update).
On the game box it says it is the closest thing to
war you will ever want to get and I believe it. for
summary, very realistic open warfare map type game
with lots of cool features but controls are very confusing
and complicated and on some missions you have to run
2.5 km (real life measurements) to get to your objectives
unless you find a vehicle.

I have now played a bit of online and isn't bad,
but there are some issues that need to be sorted out
such as it only has by default, 2 multiplayer maps
and 2 game modes (unless you buy the dlc) and also
the servers aren't that good as you get disconnected
most games, and you can only have 8 players in one
game and if you saw the size of the maps it take about
10 minutes to find somebody (yes it actually does!)
but good points are that there are vehicles you can
use which are fun and many weapons and equipment and
can have a good tactical war. The other main online
attraction is co op where up to 4 players in one squad
can play in one mission which are the same as the
campaign missions, so if you get stuck on a mission
offline just play it online with other people using
tactics and strategies.
The online hasn't changed my opinion of the game,
if I was comparing it to say MW2, the offline on OF
DR blows MW2 campaign out of the water, not for story
but for pure realism and I’m sorry but you can't deny
that if you have played this game. As for online,
MW2 wins that one, but if Codemasters the game developers
really tried then the game has a lot of potential
to be better than it is online.
Review by : Sam Atkin
fsfu rating |
Would
I accept it as a gift? - Yes
Would I recommend it? – Yes (although
if you would like it, is a different story)
Would I play it? - Yes (although the
question should be renamed would i live
it, and that would be no since its so
realistic)
Would I buy it? - Yes
Would I swap it for a Goat? – No (unless
it was a terminator goat)
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