Modern Warfare
2 Review

As one of the most critically acclaimed shooters
of all time, Call of Duty 4: Modern Warfare is a prime
example of a tough act to follow. Yet, amidst a raging
storm of anticipation and expectation, Call of Duty:
Modern Warfare 2 has done it. The new campaign is
chock-full of intense action and dramatic moments,
and though it is more muddled than its predecessor
(in more ways than one), it's still an absolute blast.
The new Special Ops mode allows you to experience
some campaign-inspired thrills with a friend and it's
an engaging challenge to coordinate your maneuvers
and tackle the varied objectives. Last but not least,
the competitive multiplayer that took the online shooter
community by storm two years ago is back and better
than ever. Though the addictive action remains the
same at its core, there are a host of new elements
that make it more accessible, more strategic, and
more rewarding. This all adds up to a thoroughly excellent
package that is sure to thrill shooter fans and deprive
them of sleep for months to come.

The campaign picks up where its predecessor left
off, and there's a new violent ultranationalist terrorist
on the scene. Once again, you play as a few different
soldiers who are part of the effort to make the world
a safer place. Your missions take you around the world
to a number of exotic locations and engage you in
a variety of different conflicts, ranging from stealthy
and silenced to crowded and cacophonous. The action
is smooth and exhilarating, thanks to sharp shooting
and movement mechanics that allow you to be as quick
and deadly as your skills permit. Environments are
well-designed and detailed, though many textures don't
look particularly good upon close inspection. Modern
Warfare 2 isn't a beautiful game, but it looks great
in action. The diverse levels not only provide varied
sights, but they are cleverly designed to allow the
action to flow at an exciting pace. Opportunities
for cover and flanking present themselves naturally,
allowing you to move through the battlefield in a
variety of fluid ways. The aggressive enemy AI will
keep you on your toes, and success is hard-earned
and satisfying.

Modern Warfare 2's campaign, like that of its predecessor,
is quite short, and you'll likely finish it in about
five hours. Though it is disappointing that there
isn't more of it, what you do get is a relentless
barrage of tight combat and thrilling set pieces.
In one early level, you man the turret of a Humvee
patrolling the claustrophobic streets of a Middle
Eastern city. Enemies seem to be behind every corner,
but you are ordered not to fire until fired upon.
The tension builds, and once you are engaged by the
enemy, all hell breaks loose. After a hectic (and
unsuccessful) flight from danger, you end up fighting
door-to-door in the streets and ruined buildings.
This frantic combat ratchets up when you head to the
slums of Rio de Janeiro, and reaches a whole new level
when you find yourself engaged in similarly intense
firefights on the grassy lawns and paved driveways
of suburban America. The fight on the homefront has
some very cool moments, but it doesn't mean you're
done adventuring abroad. A dramatic prison rescue,
a marine infiltration, and a snowmobile chase are
just some of the other exhilarating moments that make
this campaign so enjoyable.

Though completing the campaign is an intensely satisfying
and exciting endeavor, you may not feel very triumphant
when all is said and done. Modern Warfare 2 features
some dark plot turns, and your missions sometimes
have drastic unintended consequences. In one mission
in particular, you infiltrate a terrorist cell and
are called upon to do the kind of things that terrorists
do. What follows is a neutered attempt at portraying
the grim reality of terrorism, and concessions are
put in place here and elsewhere to keep the plot from
getting too dark. Despite these limits, the scene
in question is undeniably disturbing and it undermines
your sense of having the moral high ground. The game
gives you the option to skip this particular level
entirely, but the shocking consequences of this grim
mission ripple throughout the game, making it difficult
to feel like a hero. Subsequent developments further
muddle your overall objective, and it doesn't help
that many of the subtleties and connecting threads
are mumbled during voice-overs between missions. The
plot ends up being a bit disorienting, and you may
get the feeling that, rather than being the tip of
the spear, you are just along for the ride.
If you're looking for some campaign-style action unburdened
by any sort of plot, then Special Ops is the place
to go. The timed missions are campaign excerpts from
Modern Warfare 2 and Call of Duty 4: Modern Warfare
that you can play solo or with a friend, either split-screen
or online. The missions cover a variety of objectives,
which include surviving waves of enemies, moving from
point A to point B stealthily (or not), eliminating
a certain number of enemies, and racing snowmobiles.
You earn a rating based on your completion time or
difficulty level and unlock new missions as you progress.
Though the missions will adjust to allow you to play
solo, Special Ops missions are made to be played cooperatively.
Two guns are better than one when clearing out a crowded
slum full of enemy combatants, and coordinating a
simultaneous sniper attack is much more fun when you
are counting down with a buddy. There are also a few
missions in which one player uses an airborne vehicle-mounted
gun to clear the path for the other player on the
ground, and these are frantic and explosively awesome.
There is no matchmaking, however, so if you don't
have any friends online and need a teammate, you'll
have to go fishing in the multiplayer lobbies. As
is the nature of cooperative play, missions can fall
flat if teammates don't communicate or go off on their
own. It can be tough to find a communicative teammate
who is willing to let one player take point, but it
is certainly worth the effort. When you have a strong
team assembled, cooperative play is uniquely fun,
and Special Ops provides a great variety of engaging
missions.

Of course, you could completely ignore both the campaign
and cooperative modes and be perfectly happy with
Modern Warfare 2. The insanely addictive, intensely
exciting multiplayer formula pioneered by Call of
Duty 4: Modern Warfare is in full effect here. The
action is even faster and deadlier than the campaign,
and killing enemies, accomplishing objectives, and
completing challenges earn you experience points.
These points increase your level and unlock new guns,
new equipment, and new skill-boosting perks. You can
design different classes to highlight different skills
and then switch between them to adjust for the ebb
and flow of battle. The core action remains largely
the same, and folks who didn't enjoy it the first
time around aren't likely to have a change of heart.
But what was great about it two years ago is still
great today, and there are a number of tweaks and
additions that make Modern Warfare 2's multiplayer
substantially different and more excellent than its
predecessor.
First off, weapon loadouts have been restructured.
Guns you may have previously equipped as primary are
now only available as secondary, so you can equip
both an assault rifle and a shotgun if you so desire.
This restructuring creates an intriguing array of
gun combinations, and one of the new options isn't
even a gun. The bullet-resistant riot shield can be
equipped in your primary slot and used to assault
heavily contested positions. Having multiple-shielded
teammates can change the battlefield significantly,
and new equipment items deepen the strategic possibilities.
The blast shield can protect you against grenade-happy
opponents, while the tactical insertion flare (allows
you to designate your next spawn point) can be a powerful
asset in objective-based modes like Demolition and
Domination.

The perk system has also been overhauled. Perks can
now be upgraded through use and will eventually grant
a secondary ability. These bonus abilities are often
just as potent as the primary perk, though they aren't
a linear extension of the primary ability. Upgrading
the perk that grants increased melee distance, for
example, will cause you to take no fall damage (allowing
you to perfect your drop-and-stab maneuver). The new
death streak perks may seem familiar to those acquainted
with the infamous martyrdom perk from COD4, but they
also provide some welcome (and cleverly implemented)
aid for new players. These perks kick in after you
die a few times in a row without getting a kill. Painkiller
grants you increased health for a short time upon
respawning, making it easier to resist getting spawn
killed. Copycat allows you to mimic the class of the
last person that killed you, potentially granting
you the guns, equipment, and perks of a much higher
ranked opponent. Nothing mitigates the frustration
of getting killed by a weapon you can't access like
getting your hands on that weapon and doing some killing
of your own.
Customizable kill streak rewards are the other significant
addition. In COD4, kill streaks of certain lengths
would earn you rewards like airstrikes and attack
helicopters. In Modern Warfare 2, there are a host
of new rewards that you can unlock and then equip
as you see fit. The rewards themselves range from
tactical aids like unmanned aerial vehicles that reveal
enemies on the radar (or counter UAVs that block the
enemy's radar) to powerful assaults like gunships,
airstrikes, and the exceedingly fun laptop-guided
predator missile. Each kill streak requires a certain
amount of kills to activate, and you can only equip
three at a time, so there's a risk/reward mechanic
at play. The chopper gunner reward is superpowerful,
but if you aren't confident you can score the required
11 kill streak, you'll essentially be wasting a reward
slot. Even if you can't string together 11 kills,
you can still get a chance to use some of the more
powerful rewards courtesy of care packages. This reward
drops a crate on to the battlefield that either contains
an ammo resupply or a kill streak reward, like a precision
air strike. Not only do these rewards add an engaging
strategic dimension, they do so in a way that allows
all players to enjoy them.

The result of all these multiplayer tweaks is a richer,
more customizable experience and a busier battlefield.
Fortunately, the action generally remains on the good
side of hectic, and the stream of rewards is as satisfying
as ever. Two new elements, title and emblem, are little
graphics and titles that you earn through your match
performance, and these range run the gamut from serious
to totally goofy. While not exactly in keeping with
the serious tone of the campaign, they add an amusing
way to further customize your online presence. With
a robust variety of playlists in which to ply your
deadly trade, Modern Warfare 2's competitive multiplayer
is the best in the series and one of the best available
on consoles. The inelegant campaign plot may make
you feel like you're just along for the ride, but
it is such an intense, roaringly great ride that you
will be glad just to have played it. The cooperative
missions provide a uniquely fun angle on the action
that rounds out the package superbly, making Modern
Warfare 2 thoroughly entertaining, thoroughly rewarding,
and thoroughly worth the wait.
fsfu rating |
Brilliant
Single player game, excellent graphics,
greats voice acting, all round action
at its finest.
also the return of Captin Price is a
bonus lol
The Multiplayer is a complete let down,
to many gliches, run for cover around
a corner and still die WTF!!!! Commando
is a rip off as its impossible to do it
in real life. COD4 is where you wanna
be, it seperates the NOOBS from the Good
Players in so many ways :)
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