Bad Company
2 : Review

Bad Company 2: Multiplayer Beta Hands-on
We journey to the desert to destroy everything in
sight.
PlayStation 3 gamers are in for a special treat on
November 19 when the Bad Company 2 multiplayer beta
launches exclusively for their favorite system. PC
gamers can look for a beta to launch in December,
while Xbox 360 users can expect a different demo to
launch early next year. I recently got the chance
to venture down US-101 to EA's Redwood Shores studio
to get my hands on the PS3 version of the multiplayer
beta. Players can look forward to a classic Battlefield
experience with tons of vehicles and finely tuned
geometry that encourages large vehicular skirmishes
in the beta map titled Arica Harbor.
The map is a desert setting with buildings following
along a dirt road that bisects pretty much everything
in the stage. The mode I played was called Rush and
featured an attacking side and a defending side. The
attackers were charged with raiding the enemy encampment
and destroying two gold bullion locations. You can
do this a number of ways. You can either infiltrate
the structure housing the gold (or blow the walls
up and create your own entrance) and set C4 to do
your work, you can rattle off several shots and grenades
or you can drive a tank into the place to speed things
up.

Among the tanks, hummers and ATVs that Arica houses,
there's also a new vehicle in the form of a small
UAV. This is used mainly for scouting as it has limited
offensive capabilities. If you get in a bind, there
is access to rockets but the reload time is pretty
lengthy and the design of the UAV isn't exactly built
for heavy combat.
I found myself selecting the engineer class more
often than not as he packs a hefty rocket launcher
in his kit along with repair equipment for damaged
vehicles. Since this map is filled with all sorts
of enemy and friendly vehicles, having the ability
to combat and aid them was a must. Grenade shells
still do next to nothing against a tank (for whatever
reason) so you'll want to have a heavier weapon in
your stash when you hit the sand in Arica.

As I've said, this map is perfectly suited for some
epic vehicular battles. With TOE missiles garnishing
the tops of buildings that look down on the main alleyway
there's plenty of room for players to setup shop above
the mayhem. I, on the other hand, liked the more direct
approach of hopping in a tank and bringing the hurt.
I was disappointed to learn that the build I was playing
didn't feature the squad support that you'll get to
enjoy on November 19. It made it difficult to join
up with teammates and formulate a cohesive attack.
Hopefully the feature is working well when the beta
drops.

Click above to watch a new trailer that shows off
Arica Harbo.The amount of vehicular battles that I
saw transpire as my defenders kept getting pushed
back -- thus making the map expand into new areas
-- was staggering. Humvees and ATVs were usually the
first to hit the scene and were easy enough to deal
with, but once the tanks rolled in all hell broke
loose. I found that arming myself with a rocket launcher
and keeping between the houses worked as the best
defense. Tank shells would have to be perfectly aimed
to cause damage while sneaking between buildings.
It was only when the structures were rendered into
rubble that my cover solution got me into trouble.
The Arica Harbor map is a great introduction to classic
Battlefield multiplayer for those who haven't experienced
it before. It packs tons of vehicles into a relatively
small space and the results can be pretty spectacular.
You'll be able to get your hands on the Arica Harbor
map on November 19 if you're a PS3 gamer, in December
if you're a PC gamer and Xbox 360 players can look
forward to a different demo coming early next year.
fsfu rating |
Shit
game play, Shit intensity in fire fights,
good
all round graphics, Shit voice acting,
great real sounding guns for once (not)
This game is just a complete waste of
time |

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